The game’s character system is based on four things: Traits HP (Health Points) Loyalty and Satiety. Each character has five Trait's that show their abilities and how they can be used in the future. Players can use items to change these Traits, and sometimes mixing old and new Traits can create new ones.
Loyalty and HP are very important to keep a character. If either one reaches 0, the character is lost forever. Satiety (how full the character is) helps keep both Loyalty and HP stable.
Every empty position in the ministry has its own rules and requirements. To take control of these positions players can use different methods like bribery assassination impeachment or appointments. When a position is open, players can place a loyal subordinate who fits the requirements. You may also be interested in the game Mostroscopy – Medea.
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